If only the final(?) boss wouldnt spawn his goons INSIDE me each time I hit him, then I wouldnt take that many unnecessary hits.....
Also stamina regen could be like double or triple the current rate since it spawns like 2-3 goons minimum per hit. and eahc goon takes like 3-4 hits to die. so jsut standing there, waiting for stamina to refresh a bit and hope you dont get hit by enemy walking into you... is mildly annoying.
I tried running the Windows version of this game with WINE which is a Windows emulator for LINUX but it crashed my computer with a black screen and I had to log out and back in to restore my session. All my other games in .p8.png work flawlessly though. I really wish I could play this game in .p8.png format.
Thank you for making this awesome game. I love Zelda type games like this. The only problem is that none of these OS specific executable files will even open on my LINUX computer. Not even the Linux file works. I don't have any of the other operating systems available. YI tried to click on the game file for Linux and nothing happens. Additionally I'm working on building a neat collection of .p8.png games that works with my Pico8 virtual console launcher. Thus I am asking if you would please convert this game into .p8.png as this is the only playable format I can use on my computer.
I love this game, and fancied playing it again on my Linux machine, but it wouldn't start. When I tried executing the binary in the terminal, I got the following error and no game window:
"./Legend of Xenia: error while loading shared libraries: libcrypto.so.1.0.0: cannot open shared object file: No such file or directory"
I get this message even after installing both the libssl and libcrypto apt packages to my system. How can I get the game to run?
Yeah, I just ended up running the Windows version through WINE in the end. To this day, I haven't been able to beat Skullsquid. I just get keep getting overwhelmed by flaming skulls! Also, please update Legend of Xenia 2 to have an ending. It doesn't have to be anything fancy, just let Xenia say goodbye to the ghost of her father or something in a final cut-scene. Your work really inspires me, by the way. I just thought I'd mention that.
Did you ever figure this out? I can't figure out where it's looking for the shared library, because the correct file is definitely present on my machine.
But, that's overkill and could install some lib versions that don't work either.
The easiest solution is to download the game where I just solved all of these issues (libcrypto is just the tip), River Raid Squadron. Copy it's lib folder and launch script (rrs), and edit that script to start this game instead. I just tested that process with Xenia and it works.
When I beat the octopus boss nothing happens and the music stops. I don't know if i'm doing something wrong or if it's a problem. Nevertheless, good game :)
I tagged it because it uses the PICO-8 colour palette, even though it is not made with PICO-8. A few people have been confused about this in the past ^^
Now that I'm looking at the game's metadata, I see PICO-8 is also somehow listed in the "Made with" category, which is definitely a mistake, I'll see if I can at least fix that.
It doesn't seem to work with my gamepad, i guess i will just go play something else lol. ALTOUGH i can't do anything the game looks cute from the gameplays i've found
Hello! I really enjoyed your game, it was fun to play and explore this world (even if I did stumble a bit!) As well as the overall design and gameplay were great! Sadly I may have broken the boss at the end but I still enjoyed it nonetheless! I made a let's play of your game here~
Thank you! Fun video. And haha, yeah, some of the coding decisins in this game were a little shoddy, resulting in some bugs here and there. After beating the boss you just had to talk to the queen and the game would end, after a short convo about the king still being missing from that shipwreck...
At any rate, there's a sequel now! Still 64x64, but way better graphics, gameplay, story, etc. There are actually people in the houses now :P
Didn't take very long, but those 20-30 minutes of gameplay were fantastic. A list of the controls on this page would have been helpful, though. Anyways, I loved it! Keep up the good work.
I cannot open the game file. The game may be great but it keeps saying it is damaged when I try to open it. (btw I'm using the Mac version). Any help is greatly appreciated.
Really fun, I love the art. I rage quit after dying to skull-squid twice due to skulls spawning on top of me when I hit him. I think there should at least be a small radius around the player in which they won't spawn.
Hi! Thank you for the comment and for playing the game! Sorry for this late answer, life's been busy. The 3rd key is in the middle of the Mucky Thicket area.
A small update to the game is in the works, but other things have kept me busy, so it's a little delayed. The update will only add some small cutscenes and a "main menu" type thing anyway, so if you're thinking of playing LoX right now, the current build is still totally ok!
A Linux is also a thing that could happen with the update.
A Linux version was talked about, but since people requested a Mac version, we prioritised that highest in the past. I'm working on an update to the game that should be released some time this week, so I'll talk to my Mac/Linux guy about also compiling for Linux this time.
When moving horisontally, your horisontal speed is 1 pixel per step (game runs 30 steps per second). Same goes for vertical movement. So when doing both at the same time, both horisontal and vertical speeds are 1, resulting in an effective diagonal speed of sqrt(2), or 1.4. It's just a quirk of my movement system. I could do something fancier, but at this low resolution, horisontal and vertical speeds that aren't ints looks really bad, so I kept it simple.
There's some funny business going on with the music tracks in the East and West areas. First of all the tracks are accidentally switched, and second of all one of them doesn't even play at all. The music's volume in general could also be better balanced. I will fix these issues as soon as I awake from my post-gamejam sleep.
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Mac says it needs to be updated for the latest OS
I can't compile for Mac, so can't update it, sry. I had somebody else do the Mac version back then
P8 file possible? Thanks!
This isn't a pico8 game sry
If only the final(?) boss wouldnt spawn his goons INSIDE me each time I hit him, then I wouldnt take that many unnecessary hits.....
Also stamina regen could be like double or triple the current rate since it spawns like 2-3 goons minimum per hit.
and eahc goon takes like 3-4 hits to die.
so jsut standing there, waiting for stamina to refresh a bit and hope you dont get hit by enemy walking into you...
is mildly annoying.
otherwise nice game! :-)
oh and, sicne I jsut tried:
power tankling through it doesnt work too great either.
your health does a bit quicker than the boss'.
okay, did it, now I'm deeply confused though...
I thought that guy there WAS the father.
but now he talks in third person and riddles?
also, if the boss is dead, why is he still held captive by it's tentacles?
oh yeah, second try of power tanking worked...
jsut to have the last health bit by taken by the last goon remaining and dying...
welp
Really cool game, the boss really teached me a lesson about patience and not to hurry things 😂
I tried running the Windows version of this game with WINE which is a Windows emulator for LINUX but it crashed my computer with a black screen and I had to log out and back in to restore my session. All my other games in .p8.png work flawlessly though. I really wish I could play this game in .p8.png format.
Hi, this game was not made with pico8 it just uses that colour palette
Thank you for making this awesome game. I love Zelda type games like this. The only problem is that none of these OS specific executable files will even open on my LINUX computer. Not even the Linux file works. I don't have any of the other operating systems available. YI tried to click on the game file for Linux and nothing happens. Additionally I'm working on building a neat collection of .p8.png games that works with my Pico8 virtual console launcher. Thus I am asking if you would please convert this game into .p8.png as this is the only playable format I can use on my computer.
why is this tagged pico-8, it was not made in pico-8
almost like pico8 is also just a colour palette anyone can use for anything huh
i know like why
I was wondering that too but it is a gamemaker game
is like The Legend Of Zelda. i love this game
It was. Thanks
Looks hella-fun. I'm playing it
Nice fantasy story!
Good Game! 10/10
thank you for such a beautiful game, incredible art and detail
/edit
Really cool. Enjoyed playing this!
I love this game, and fancied playing it again on my Linux machine, but it wouldn't start. When I tried executing the binary in the terminal, I got the following error and no game window:
"./Legend of Xenia: error while loading shared libraries: libcrypto.so.1.0.0: cannot open shared object file: No such file or directory"
I get this message even after installing both the libssl and libcrypto apt packages to my system. How can I get the game to run?
¯\_(ツ)_/¯ tbh
Yeah, I just ended up running the Windows version through WINE in the end. To this day, I haven't been able to beat Skullsquid. I just get keep getting overwhelmed by flaming skulls! Also, please update Legend of Xenia 2 to have an ending. It doesn't have to be anything fancy, just let Xenia say goodbye to the ghost of her father or something in a final cut-scene. Your work really inspires me, by the way. I just thought I'd mention that.
Did you ever figure this out? I can't figure out where it's looking for the shared library, because the correct file is definitely present on my machine.
wine exists
If I wanted to use Wine, I'd be looking at different games. I want to play games that work natively. I'd rather not have Wine on my computer.
See my reply to the parent post for running this.
The "official" solution would be to install everything listed here: https://help.yoyogames.com/hc/en-us/articles/216754458-Setup-Ubuntu-And-GameMake...
But, that's overkill and could install some lib versions that don't work either.
The easiest solution is to download the game where I just solved all of these issues (libcrypto is just the tip), River Raid Squadron. Copy it's lib folder and launch script (rrs), and edit that script to start this game instead. I just tested that process with Xenia and it works.
https://juanitogan.itch.io/river-raid-squadron
If you are missing some common 32-bit libs, you will also need to read this:
https://juanitogan.itch.io/river-raid-squadron/devlog/175520/linux-32-bit-game-o...
If you want the full gory story of how I solved this and how to make your own lib folder, I blogged it here:
https://namethattech.wordpress.com/2020/09/04/from-gamemaker-to-ubuntu-14-16-18-...
thank you
When I beat the octopus boss nothing happens and the music stops. I don't know if i'm doing something wrong or if it's a problem. Nevertheless, good game :)
I know this is late but in case anyone else is wondering the same in the future, you have to interact with her mother.
Yeah I totally forgot about this, lol. Don't even remember if I actually beat it or not. Thx anyways
Show post...
Hi! I really liked your game. Can you please send me the source code so I can add some things to improve the game.
No.
Show post...
just needed a RPG engine for a game maker =<
savage
Translated from Idiot to English, "pls give game code so can steal thx"
Great job! You've made an instant classic! Thanks for doing a Linux version.
You should add a web version! PICO-8 supports it, no?
This is not made in PICO-8.
Oh, that's weird. It came up on the PICO-8 tag when I was browsing for games, strange.
I tagged it because it uses the PICO-8 colour palette, even though it is not made with PICO-8. A few people have been confused about this in the past ^^
Now that I'm looking at the game's metadata, I see PICO-8 is also somehow listed in the "Made with" category, which is definitely a mistake, I'll see if I can at least fix that.
Ah cool, I was wondering why it was tagged Pico-8. That's cool you made a game with that palette!
It doesn't seem to work with my gamepad, i guess i will just go play something else lol. ALTOUGH i can't do anything the game looks cute from the gameplays i've found
hello! Sorry to bother your day but i can't seem to figure out the controls? I can only move around the "controls:" isnt showing;;
Just got the new any% wr beating the only other current run
I love the Potion Seller reference! ^-^
Easy - didn't use Pico-8.
:P
Hey, just finished it! Amazing you made that in such little time. Great job!
Hello! I really enjoyed your game, it was fun to play and explore this world (even if I did stumble a bit!) As well as the overall design and gameplay were great! Sadly I may have broken the boss at the end but I still enjoyed it nonetheless! I made a let's play of your game here~
Thank you! Fun video. And haha, yeah, some of the coding decisins in this game were a little shoddy, resulting in some bugs here and there. After beating the boss you just had to talk to the queen and the game would end, after a short convo about the king still being missing from that shipwreck...
At any rate, there's a sequel now! Still 64x64, but way better graphics, gameplay, story, etc. There are actually people in the houses now :P
https://baku.itch.io/legend-of-xenia-2
Ah I see, well I can imagine what she said at least :) I'll be sure to check out the sequel and finally see those people in the houses! ;)
Didn't take very long, but those 20-30 minutes of gameplay were fantastic. A list of the controls on this page would have been helpful, though. Anyways, I loved it! Keep up the good work.
(Just to be clear, the current 100% off $1000 discount is a joke. The game has always been and will always be free.)
I cannot open the game file. The game may be great but it keeps saying it is damaged when I try to open it. (btw I'm using the Mac version). Any help is greatly appreciated.
Hey You And Your Friends (I Assume) Have Really Done A Great Job, If You Ever Need Help With New Additions To The Game Just Go Ahead And Ask.
Thank you! And nope, I'm all alone, just little old me. (Except for the super talented jox and gasparatus who hepled with the music) :D
:]
Allright, It's Just I Have A Lot Of Spare Time And I Don't Know What To Do With It So... YeahDuh.. Go and make some video games!
I'm Not Very Creative
And I'm Not Very Good At Drawing Pixel Art
:|
Really fun, I love the art. I rage quit after dying to skull-squid twice due to skulls spawning on top of me when I hit him. I think there should at least be a small radius around the player in which they won't spawn.
Thank you for playing the game! And sorry for this late answer, life's been really busy. I will add it to the list of things to fix.
Hi! Thank you for the comment and for playing the game! Sorry for this late answer, life's been busy. The 3rd key is in the middle of the Mucky Thicket area.
Tiny update on the current state of things:
A small update to the game is in the works, but other things have kept me busy, so it's a little delayed. The update will only add some small cutscenes and a "main menu" type thing anyway, so if you're thinking of playing LoX right now, the current build is still totally ok!
A Linux is also a thing that could happen with the update.
It works pretty well under Wine on Linux; it didn't seem to recognise my wired XBox controller but keyboard works fine.
Was it made with Game Maker ?
Yep!
This is pretty cool. Thanks!
Thanks for the comment, glad you like the game :D
Any plan for a Gnu/Linux version ?
A Linux version was talked about, but since people requested a Mac version, we prioritised that highest in the past. I'm working on an update to the game that should be released some time this week, so I'll talk to my Mac/Linux guy about also compiling for Linux this time.
1.1 changelog:
I'm also looking into getting Mac and Linux builds compiled.
Seems intresting. Can you make a mac version after the jam?
I can't do it myself as I don't have any Mac hardware to compile it on, but I know some people who do. I'll talk to them about it!
Alright. Thanks for replying!
Mac version up! If you find any issues with it, throw a comment my way and I'll try to figure it out with my Mac compiler guy.
Hey, its working! Thanks!
alright, walking diagonally makes you move faster. Is that a bug or purposefully added?
Also the gameover screen is pretty violent compared to the rest of the game, so it doesn't really fit in... But thats just a nitpick.
When moving horisontally, your horisontal speed is 1 pixel per step (game runs 30 steps per second). Same goes for vertical movement. So when doing both at the same time, both horisontal and vertical speeds are 1, resulting in an effective diagonal speed of sqrt(2), or 1.4. It's just a quirk of my movement system. I could do something fancier, but at this low resolution, horisontal and vertical speeds that aren't ints looks really bad, so I kept it simple.
I'd like to 2nd this request for a Mac version! Let me know if I can help with that :]
Mac version up! If you find any issues with it, throw a comment my way and I'll try to figure it out with my Mac compiler guy.
Hmm, when I try to open it I see the error message: "Legend of Xenia" is damaged and can't be opened. You should move it to the Trash.
I'm told that means the download got corrupted. You could try downloading it again and see it that works, or alternatively try grabbing it from here: https://www.dropbox.com/s/gakeugamj7vt07n/Legend%2...
There's some funny business going on with the music tracks in the East and West areas. First of all the tracks are accidentally switched, and second of all one of them doesn't even play at all. The music's volume in general could also be better balanced. I will fix these issues as soon as I awake from my post-gamejam sleep.