
Legend of Xenia
A downloadable game for Windows, macOS, and Linux
Legend of Xenia is a retro-inspired, open-world Zelda-like with a resolution of just 64x64 pixels.
Take control of a young girl who wakes up on an island
...with no memories of her past or how she got there...
+ Explore the island
+ Fight lots of baddies
+ Meet new friends
+ Uncover your past
Controls:
Expected play time: 20-ish min. or something ¯\_(ツ)_/¯
Developed by @Bakufreak
Thanks to:
@jo0ox for making music for LoX
@Gasparatus for letting me use some of his music
@JujuAdams for his great dialogue engine
Created for #LOWREZJAM 2016
Legend of Xenia placed 8th best, among ~400 entries.
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Version 1.0 is the "authentic jam version", the one submitted for the deadline. 1.1 fixed a number of bugs and issues. See comments for what's fixed.
Status | Released |
Platforms | Windows, macOS, Linux |
Release date | Apr 18, 2016 |
Rating | |
Author | Baku |
Genre | Adventure |
Made with | GameMaker: Studio |
Tags | 64x64, Action-Adventure, Exploration, Female Protagonist, GameMaker, LOWREZJAM, lowrezjam2016, Open World, PICO-8, zelda |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any) |
Links | Homepage, Twitter |
Download
Click download now to get access to the following files:
Comments
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Stop saying these fucking games are free when you have to download them!!!!!
Excuse me??
You should add a web version! PICO-8 supports it, no?
This is not made in PICO-8.
Oh, that's weird. It came up on the PICO-8 tag when I was browsing for games, strange.
I tagged it because it uses the PICO-8 colour palette, even though it is not made with PICO-8. A few people have been confused about this in the past ^^
Now that I'm looking at the game's metadata, I see PICO-8 is also somehow listed in the "Made with" category, which is definitely a mistake, I'll see if I can at least fix that.
It doesn't seem to work with my gamepad, i guess i will just go play something else lol. ALTOUGH i can't do anything the game looks cute from the gameplays i've found
hello! Sorry to bother your day but i can't seem to figure out the controls? I can only move around the "controls:" isnt showing;;
Just got the new any% wr beating the only other current run
I love the Potion Seller reference! ^-^
Easy - didn't use Pico-8.
:P
Hey, just finished it! Amazing you made that in such little time. Great job!
Hello! I really enjoyed your game, it was fun to play and explore this world (even if I did stumble a bit!) As well as the overall design and gameplay were great! Sadly I may have broken the boss at the end but I still enjoyed it nonetheless! I made a let's play of your game here~
Thank you! Fun video. And haha, yeah, some of the coding decisins in this game were a little shoddy, resulting in some bugs here and there. After beating the boss you just had to talk to the queen and the game would end, after a short convo about the king still being missing from that shipwreck...
At any rate, there's a sequel now! Still 64x64, but way better graphics, gameplay, story, etc. There are actually people in the houses now :P
https://baku.itch.io/legend-of-xenia-2
Ah I see, well I can imagine what she said at least :) I'll be sure to check out the sequel and finally see those people in the houses! ;)
Didn't take very long, but those 20-30 minutes of gameplay were fantastic. A list of the controls on this page would have been helpful, though. Anyways, I loved it! Keep up the good work.
(Just to be clear, the current 100% off $1000 discount is a joke. The game has always been and will always be free.)
I cannot open the game file. The game may be great but it keeps saying it is damaged when I try to open it. (btw I'm using the Mac version). Any help is greatly appreciated.
Hey You And Your Friends (I Assume) Have Really Done A Great Job, If You Ever Need Help With New Additions To The Game Just Go Ahead And Ask.
Thank you! And nope, I'm all alone, just little old me. (Except for the super talented jox and gasparatus who hepled with the music) :D
:]
Allright, It's Just I Have A Lot Of Spare Time And I Don't Know What To Do With It So... YeahDuh.. Go and make some video games!
I'm Not Very Creative
And I'm Not Very Good At Drawing Pixel Art
:|
Really fun, I love the art. I rage quit after dying to skull-squid twice due to skulls spawning on top of me when I hit him. I think there should at least be a small radius around the player in which they won't spawn.
Thank you for playing the game! And sorry for this late answer, life's been really busy. I will add it to the list of things to fix.
Hi! Thank you for the comment and for playing the game! Sorry for this late answer, life's been busy. The 3rd key is in the middle of the Mucky Thicket area.
Tiny update on the current state of things:
A small update to the game is in the works, but other things have kept me busy, so it's a little delayed. The update will only add some small cutscenes and a "main menu" type thing anyway, so if you're thinking of playing LoX right now, the current build is still totally ok!
A Linux is also a thing that could happen with the update.
It works pretty well under Wine on Linux; it didn't seem to recognise my wired XBox controller but keyboard works fine.
Was it made with Game Maker ?
Yep!
This is pretty cool. Thanks!
Thanks for the comment, glad you like the game :D
Any plan for a Gnu/Linux version ?
A Linux version was talked about, but since people requested a Mac version, we prioritised that highest in the past. I'm working on an update to the game that should be released some time this week, so I'll talk to my Mac/Linux guy about also compiling for Linux this time.
1.1 changelog:
I'm also looking into getting Mac and Linux builds compiled.
Seems intresting. Can you make a mac version after the jam?
I can't do it myself as I don't have any Mac hardware to compile it on, but I know some people who do. I'll talk to them about it!
Alright. Thanks for replying!
Mac version up! If you find any issues with it, throw a comment my way and I'll try to figure it out with my Mac compiler guy.
Hey, its working! Thanks!
alright, walking diagonally makes you move faster. Is that a bug or purposefully added?
Also the gameover screen is pretty violent compared to the rest of the game, so it doesn't really fit in... But thats just a nitpick.
When moving horisontally, your horisontal speed is 1 pixel per step (game runs 30 steps per second). Same goes for vertical movement. So when doing both at the same time, both horisontal and vertical speeds are 1, resulting in an effective diagonal speed of sqrt(2), or 1.4. It's just a quirk of my movement system. I could do something fancier, but at this low resolution, horisontal and vertical speeds that aren't ints looks really bad, so I kept it simple.
I'd like to 2nd this request for a Mac version! Let me know if I can help with that :]
Mac version up! If you find any issues with it, throw a comment my way and I'll try to figure it out with my Mac compiler guy.
Hmm, when I try to open it I see the error message: "Legend of Xenia" is damaged and can't be opened. You should move it to the Trash.
I'm told that means the download got corrupted. You could try downloading it again and see it that works, or alternatively try grabbing it from here: https://www.dropbox.com/s/gakeugamj7vt07n/Legend%2...
There's some funny business going on with the music tracks in the East and West areas. First of all the tracks are accidentally switched, and second of all one of them doesn't even play at all. The music's volume in general could also be better balanced. I will fix these issues as soon as I awake from my post-gamejam sleep.