Satan Loves Cake
A downloadable game
SATAN LOVES CAKE.
Like, a lot. But one day, while watching the telly, he realises that he has run out of cake. Join SATAN in a delicious quest through (a bit of) Hell, while eating as much CAKE as possible!
SATAN wields a trident that shoots electric beams, that are able to tramsform his enemies into cake. Meet a host of enemies and bosses - and eat them all!
Made in a month and a half for A Game By Its Cover 2019 - a jam about making games based on fake game carts created for the Famicase art exhibit.
Roughly 30-90 minutes playtime, or thereabouts. YMMV.
|Made with||GameMaker: Studio, Aseprite|
|Tags||2D, agbic, cake, GameMaker, gamepad, Metroidvania, Pixel Art, Puzzle-Platformer, satan|
|Average session||About an hour|
|Inputs||Keyboard, Xbox controller, Gamepad (any), Playstation controller|
|Accessibility||Color-blind friendly, Subtitles, High-contrast, One button|
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Despite having Satan in it, this was a very cute and a smooth, dynamic platformer. Color scheme was fantastically pleasing to the eye. All of the mechanics were easy to understand and had perfect length. Not short enough to be disappointed, and not long enough to be bored, one hour of playtime. Satan looked cute here, and pixel art moved smoothly, dynamically and it looked funny. Belly mechanic was fun to use as a currency. I beat the game, in the end a cute dog gets cake to Satan. I really liked the bosses and they were simple to beat. I think it needs more bosses and needs to be more harder and frustrating, because Satan. I loved this game, very great, definitely recommended and must try.
Too good to be hell, who am i to judge i didn't see it.
What is the engine this game was built upon?
I got a problem a little like AirAngel: it is: I buy the charged jump at the Outhouse, then I die, load my savegame, and have no charged jump, while the outhouse catalogue says it's purchased, so I can't buy it one more time.
Besides, the game is just great and I'd be happy to see next parts or something longer based on the same engine. The controls are really tight and the whole game's just fun to play.
I'm working on a fix for that bug as well as some other ones, and some small new features (like speedrun timer). Hopefully out this week.
Truthfully, I started work on that update like a month ago, but ended up getting a little distracted by the new Pokémon games...😅
This is my favorite game that I've played on itch.io . Really great. Would love a bigger game.
Great game! As a heads up, if you die right before the upgrade toilet (lol), and you spawn back to the bench, my single zap doesn't work? I have to quiet the game then load it again, then the powers are back.
I heard of this happening to someone else a while ago, never figured out the cause. I'll look into it again when I have the time D:
Nice game, but it's ridiculously easy to accidentally softlock it with the electricity doors.
(also because of keyboard ghosting it's impossible for me to toggle debug mode)
Even in the newest version? 🤔 Please reply with further details on where and how.
Here's one example:
I pushed the battery through the door, then used the frog to get across.
Oh yeah, I see. Thankfully that doesn't softlock you in that specific room, but I can imagine it might in some other rooms...
Yeah it did, with the door just before that one. I had to start a new save, though I got through the game much faster this time. Not sure how you'd fix this, but one solution might be to have the battery vines respawn, then removing the old battery if you take one.
bring some pastrys hell
VERY NEAT GAME.
got stuck at the second boss.
electricity from where I came (dumb block aint on the button anymore)
and electricity at the end (where you stand on the button to make the block fall down further).
no escape in any direction for me :-(
Yeah, that was a known issue unfortunately. I just pushed an update that (fingers crossed) fixes that.
It was quite interesting
Love the game! the music and aesthetics are lovely and the game mechanics are super solid. Not sure if i'm just bad or not, but i got stuck after the frog boss fight. After proceeding to the room to the right of the frog boss, I realized I was trapped between two electric gates with no apparent way to get past them. (the gate before the frog boss reset after I left the room). Please let me know if I just missed something. Even then, extremely fun and cute! (EDIT: saw the documentation in known issues.)
Same, literally just about to comment about this softlock
Yeah, that softlock is a real pain. I've finally got time to work on this again today, fixing that is #1 priority right now.
Edit: Should be fixed now.
I wish save worked, because it's too long for me to do in one sitting. Is there much after eating the taiyaki?
Yeah, sorry I couldn't get save/load done in time for release.. I'll see if I can get it working and update it soon.
After eating Taiyaki, you're about 50 % of the way through.
This was great!! The bouncy animations felt so great in gameplay, I'll never be able to get enough of the lo-fi dithered art style this game has got, reminds me a lot of Downwell
if you like that, I have two things for you to check out. One is a game " Hell Is Other Demons " and another is pretty much every game a developer on steam( Caiysware) makes. Straimium Immortaly is one game, Skelly Selest is another. Straimium Immortaly is a roguelite game sorta in the vein of BOI, and Skelly is an arena score chaser/roguelite/card game/multiple other modes bc the dev is insanely adding new stuff all the time. Both have this awesome dither effect, check em out ^^
now this is a solid game. Tons of polish and I love the music and the adorable charm of the game. I didn't beat it yet because I gotta get some sleep b/c I was up too late playing this game haha.
Seriously this could be a full blown game. Reminds me Gato Roboto